#pragma once

#ifndef APPLICATIONDX_H
#define APPLICATIONDX_H

#include "Sensor\KinectSensor.h"

class CApplicationGL
{
protected:
	bool m_IsOk;
	CKinectSensor* m_KinectSensor;

	void Release();

public:
	CApplicationGL();
	virtual ~CApplicationGL();

	bool Init();
	void Done();

	bool IsOk() const { return m_IsOk; }

	void Update();
	void Render();
};

#endif